Alex Todd

The workbench. Built nights and weekends.

A running log of what I'm building — newest first. Mostly Minecraft engineering at the moment.

Minecraft · Fabric MC 1.21.11

Spirit — Soul Reaper stacks with Sharpness again

Spirit is a soul-crafting mod: soul cages, soul-powered tools, and a Soul Reaper enchantment, running on Fabric for Minecraft 1.21.11. Soul Reaper had been declared inside vanilla's damage exclusive set, so an anvil silently refused it on any weapon already carrying Sharpness, Smite or Bane of Arthropods — no error, the enchantment just never arrived. One line out of the enchantment's data file and the two stack.

Minecraft · Fabric MC 26.2 fork

Ad Astra — carried forward to Minecraft 26.2

Ad Astra is Terrarium's space mod: rockets, oxygen distribution, orbits and planets to land on. My fork drags it across the versions everyone else stopped at — 1.21.11, then 26.1.2, then 26.2 — collapsing the old multi-loader build down to Fabric alone. It compiles, boots into a world with no mixin failures, and has since picked up NASA Workbench suit upgrades, a Europa-only etrium ore, a crashed-meteor structure, and a jet suit that no longer floats away on the Moon.

Minecraft · Fabric MC 1.21.1 add-on

Better End Addons — reshaping the End without forking it

BetterEnd overhauls Minecraft's End dimension, and I wanted its biomes to be the End rather than sit between vanilla ones. I started by patching a fork, then gave up on that and rebuilt the whole thing as a standalone add-on that installs next to BetterEnd and quietly takes over the biome decider: modded-only land and void, an "Include Vanilla End Biomes" checkbox back in world setup, and thirteen mixin guards so mod trees stop growing through End Cities. Rewritten again when BetterEnd's 1.21 line swapped its biome API for WorldWeaver. The most recent commit is two lines long: default biome chunk size, 32.